Shifter

Shifters come from the unions of natural weres and the occasional humans, though shifter orcs are most common. They are a feral, dangerous people who adjusted very well to the cold that took over Hearth. They form large packs in the frostfell, some living animalistic lives with druidic traditions, others making raids on human towns. Many are also loners, exploring their entire lives. Few shifters are civilized, though a number make a living as trappers, hunters and scouts. Still fewer shifters are good-natured, and meetings between stranger shifters and others are one of guarded wariness.

Few shifters call any one place home, many merely following herds of branta and elk as they migrate from place to place.

Only Dreamsight shifters are commonly found in civilized locales.

The history of shifters involves one of many mighty spells cast during the great Fall. One of these spells was to adapt people to the chilling land. This produced weres, pelts and shifters, depending on the strength of the spell and other factors.

As well, weres that mate with other races dilute their shapechanging natures to the point the child or grandchild is not a true lycanthrope, but a shifter.

Shifter Traits
See p. 18 of the Eberron Campaign Setting.