Barbarian



Life is hard upon most of the face of Hearth, and it's the tough that survive. The Barbarian way is that of strength, and the rage and brutal training it provides makes it the most common path to take. Shifters, orcs and humans often resort to barbarity, especially in the Frostfell. Half-orcs are commonly barbarians as well, but they are less led by fury and more that of passion. Shifter and orc barbarians have recently joined under the banner of Warlord Teh, and it is feared he will someday have the strength to overturn the Empire.

Totem barbarians are frequent amongst shifters, revering the spirit of the creature that fills them. There are no ape, dragon, or serpent totems.

Mammoth Totem
A barbarian dedicated to the mammoth totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.


 * At 1st level, a mammoth-totem barbarian's strength increases by an additional +2 when he rages.
 * At 3rd level a mammoth-totem barbarian gains Power Attack as a bonus feat.
 * At 5th level a mammoth-totem barbarian gains Improved Overrun as a bonus feat even if he doesn't meet the prerequisites.

Ram Totem
A barbarian dedicated to the ram totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.


 * At 1st level, a ram-totem barbarian gains a climb speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human or half-orc ram-totem barbarian has a climb speed of 15 feet, while a dwarf ram-totem barbarian has a climb speed of 10 feet.
 * At 2nd level, a ram-totem barbarian takes half damage from falling.
 * A 3rd level a ram-totem barbarian gains Improved bullrush as a bonus feat even if he does not meet the prerequisites.
 * At 5th level, a ram-totem barbarian's climb speed equals his base land speed.

Whale Totem
A barbarian dedicated to the whale totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.


 * At 1st level, a whale-totem barbarian gains a swim speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human or half-orc whale-totem barbarian has a swim speed of 15 feet, while a dwarf whale-totem barbarian has a swim speed of 10 feet. This stacks with any existing swim speed.
 * At 2nd level, a whale-totem barbarian gains a +2 bonus on Perform (sing) checks, and may sing underwater.
 * A 3rd level a whale-totem barbarian gains Power Attack as a bonus feat.
 * At 5th level, a whale-totem barbarian's swim speed equals his base land speed.

Wolverine Totem
A barbarian dedicated to the wolverine totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.


 * At 1st level, a wolverine-totem barbarian gains a +4 bonus on Intimidate checks.
 * A 3rd level, a wolverine-totem barbarian gains immunity to fear.
 * At 5th level and higher, a boar-totem barbarian's rage lasts for 2 rounds longer than normal.
 * Whenever a wolverine-totem barbarian at 7th level is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the barbarian is treated as one size larger if doing so is advantageous to him. The benefits of this ability stack with the effects of powers, abilities, and spells that change the subject’s size category.